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논문 기본 정보

자료유형
학술저널
저자정보
Sun, Bo Cun (Jeonbuk National University) Cho, Dong Min (Jeonbuk National University)
저널정보
한국전시산업융합연구원 한국과학예술융합학회 한국과학예술융합학회 Vol.42 No.3
발행연도
2024.6
수록면
135 - 151 (17page)
DOI
10.17548/ksaf.2024.06.30.135

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초록· 키워드

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This study began in December 2023 and analyzes the creativity of creators using generative artificial intelligence (GenAI) tools in game user-generated content (UGC), particularly focusing on the Roblox platform. The aim of this study is to explore how these tools affect creators" creativity. Therefore, the research methods implemented in this study include a literature review and quantitative analysis to assess the creativity levels of creators.The research findings and content are as follows. First, through a literature review, the main findings and theoretical frameworks in existing studies were identified and summarized. Second, using quantitative analysis methods, statistical analysis was conducted on actual usage data from creators to evaluate the impact of GenAI tools on their creativity. Based on these research results, we found that the use of GenAI tools can significantly enhance creators" innovation capabilities and the quality of their works. Based on these findings, we anticipate that further research is necessary to more comprehensively understand the application effects of GenAI tools on other UGC platforms.

목차

Abstract
I. Introduction
Ⅱ. Theoretical Investigation
Ⅲ. Empirical Research
VI. Follow-up Study
Reference

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