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논문 기본 정보

자료유형
학술저널
저자정보
권혜인 (전북대학교)
저널정보
한국무용교육학회 한국무용교육학회지 한국무용교육학회지 제35권 제3호
발행연도
2024.9
수록면
187 - 210 (24page)

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초록· 키워드

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The purpose of this study is to examine smart education from an educational engineering perspective in order to apply it to movement creative education. This is to explore what technologies are needed in the field of movement creative edu- cation through media and how these technologies can help achieve teaching and learning goals. The results of the study are as follows. First, it can lead to learner- centered active participation in movement creative education, and the use of en- gineering tools will expand the perspective of movement and enable free thinking about the body and space. Second, it can serve as an ‘information storage’ that allows various contents necessary for movement creative education to be used at any time and records and stores learners’ activities. Third, it can provide opportu- nities for indirect experience as a cognitive tool to expand learners’ experiences, and this enables a ‘cone of experience’ through systems such as human body mod- eling. Third, automatic body recognition systems such as ‘motion measurement systems’ can visualize the movements of joints that cannot be seen with the eyes, making it easy to measure and analyze movements. Fourth, it can stimulate curios- ity and provide opportunities to experience new worlds of art through the develop- ment of customized software according to the age of the subject.

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