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논문 기본 정보

자료유형
학술대회자료
저자정보
지원석 (큐슈대학교) 야코 마사토 (큐슈대학교) 겐다 에츠오 (큐슈대학교)
저널정보
한국디자인학회 한국디자인학회 국제학술대회 논문집 한국디자인학회 2010 디자인통합 국제학술대회 논문집
발행연도
2010.10
수록면
196 - 199 (4page)

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초록· 키워드

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Many of techniques of various bodily movements used by today's kabuki are based on the pattern of gesture in the Horeki age of the middle of Edo period. Pattern of gesture is a bodily movement with a clear meaning, and accompanied the delicate expression of the each body such as hands, legs, the upper body and the facial expression. Pattern of gesture is also slightly different depending on the character's personality and the actor's performance. Among various body expression of the Pattern of gesture, "Mie performances" is acting technique to show the body as beautiful as like a sculpture. When the actor's feeling extremely is the heightened, the actor exaggerates his action and will just stop the action of the moment. Under such a condition, Eyes wide open, his senses is on the hands and the feet. That is a characteristic expression of the "Mie performances". The reason called the kabuki is a painting theatrical art is mainly based on the representation of static behavior of "Mie performances". in an actual kabuki, it is used a lot according to the scene development and the role. Therefore, it is necessary to classify and analyze the various representations accurately to research the body expression. For that, I think it is effective to do the comparative research of degital works that is recorded several "Mie performances" of kabuki actors by motion capture and analyzed at the same time. In this study, the analysis using motion capture on a typical "Mie performances" of Kabuki, and then defines the meaning and characteristics of each performance. 1 produce the image with CG of The Yachiyo theater (It is in Kumamoto Prefecture) was built 100 years ago, and then I design the essence of beautiful kabuki as a composite art that creates a Brilliant Spectacular stage with the representation of diverse elements.

목차

Abstract
1. 서론
2. 가부키(歌舞伎)
3. 모션 캡쳐 시스템(Motion Capture System)
4. 가부키 극장의 CG 제작
5. 결과
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UCI(KEPA) : I410-ECN-0101-2012-658-004015675