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논문 기본 정보

자료유형
학술저널
저자정보
저널정보
한국영화학회 영화연구 영화연구 32호
발행연도
2007.7
수록면
7 - 40 (34page)

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초록· 키워드

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The Korean Society is now evaluated as one of information technological superpowers. Lee, In-Sik even insists that Koreans already live in a sort of a cyborg society, based on a concept of a "fyborg(functional cyborg)" since many kinds of equipments such as a cellular phone, computer, car are enhancing a human ability dramatically. In this context, it's important to notice that the dazzlingly developing information technology has visibly affected the Korea's movie industry in the name of digital technology. The aftermath can be epitomized as a key word of "Digital Cinema". Park, Chan-Wook's I'm a Cyborg, but that's OK(2006) is a good example which reflects a response from the main industry to the digital technology age while it tries to complete the digitalization of production, distribution and screening as soon as possible. For the filmmaking depended almost entirely on the digital technology although the movie was directed by a so-called "auteur", who was relatively less interfered by a producer, and it was not a typical SF blockbuster, which had been traditionally regarded as a cutting-edge technology oriented genre.
In fact, the posthuman including a cyborg, android, human being in virtual reality has been introduced mainly in Hollywood SF movies since it requires a big budget and cutting-edge technology for success. But the posthuman begins appearing in various Korean movies such as Teenage Hooker Became Killing Machine(2000, low budget movie), Resurrection of the Little Match Girl(2002, SF blockbuster), Natural City(2003, SF blockbuster) in the early 21st century when an information society is getting natural to Korean people. This is a noticeable new trend and Park's movie even emphasizes a cyborg as a main role in the title. Unfortunately, these movies were not successful in the box office despite their epochal cinematic challenge. Nevertheless, their contexts and posthumans suggest some different purpose and ideology. They become meaningful sites where an idiosyncratic resistance as well as a capitalist's dominant ideology are revealed. The number of movies analysed is only four but they transcend clearly the boundaries which optimistic posthumanists and pessimistic ones expect respectively. They show diverse kinds of posthumans traversing a huge gap between two poles(from subversion to subordination). In conclusion, any posthuman itself can't guarantee or premise only a progression, status-quo, or degradation.

목차

1. 들어가는 말
2. 포스트휴먼에 대한 다양한 관점들
3. 전복적인 존재로서의 포스트휴먼: 〈대학로〉
4. 순응적 존재로서의 포스트휴먼: 〈성냥팔이〉 〈내츄럴 시티〉
5. 모호한 존재로서의 포스트휴먼: 〈싸이보그〉
6. 나오는 말
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