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논문 기본 정보

자료유형
학술대회자료
저자정보
Hyun-Seo Hwang (Korea University of Technology and Education) Jun-Soo Yun (Korea University of Technology and Education) Jin-Tae Park (Korea University of Technology and Education) Il-Young Moon (Korea University of Technology and Education)
저널정보
한국정보통신학회 INTERNATIONAL CONFERENCE ON FUTURE INFORMATION & COMMUNICATION ENGINEERING 2015 INTERNATIONAL CONFERENCE ON FUTURE INFORMATION & COMMUNICATION ENGINEERING Vo.7 No.1
발행연도
2015.6
수록면
233 - 236 (4page)

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초록· 키워드

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E-learning refers to the level-based custom learning system that uses information technology, making learning more accessible to people regardless of their schedule and location [1]. As information technology develops, several types of e-learning have changed. In recent years, smart learning using mobile devices has become a trend. However, problems occur when the contents, solutions, or services implemented on existing PC-based systems are applied to a mobile environment [2]. There are many reasons that the contents or solutions that operated well on a PC-based system are not able to work in a mobile environment. Most domestic technologies are developed using Flash and ActiveX, depending on the vendor. Most of the e-learning systems that use these same technologies are problematic to use in a smart-learning environment. To solve these problems, we implemented a user-oriented contents authoring tool which is appropriate for smart-learning [3]. By providing this mobile device-based authoring tool, users are able to create real-time content. Furthermore, we aim to use HTML5 technology to create a cross-platform tool and to improve the user-oriented environment and e-learning services available for smart phones [4]. Our tool provides additional convenience to many users by building a mobile device, web, and user-log-server. Using this approach, the real “smart” form of the contents used in smart phones expected [5].

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Abstract
I. INTRODUCTION
II. SYSTEM IMPLEMENTATION
III. CONCLUSION
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UCI(KEPA) : I410-ECN-0101-2018-004-000971214