메뉴 건너뛰기
Library Notice
Institutional Access
If you certify, you can access the articles for free.
Check out your institutions.
ex)Hankuk University, Nuri Motors
Log in Register Help KOR
Subject

A study on comparison between 3D computer graphics cameras and actual cameras
Recommendations
Search
Questions

3D컴퓨터그래픽스 가상현실 애니메이션 카메라와 실제카메라의 비교 연구 : Maya, Softimage 3D, XSI 소프트웨어와 실제 정사진과 동사진 카메라를 중심으로

논문 기본 정보

Type
Academic journal
Author
Journal
Korean Society of Cartoon and Animation Studies Cartoon and Animation Studies Wn.6 KCI Accredited Journals
Published
2002.12
Pages
193 - 220 (28page)

Usage

cover
📌
Topic
📖
Background
🔬
Method
🏆
Result
A study on comparison between 3D computer graphics cameras and actual cameras
Ask AI
Recommendations
Search
Questions

Abstract· Keywords

Report Errors
The world being made by computers showing great expanses and complex and various expression provides not simply communication places but also a new civilization and a new creative world.
Among these, 3D computer graphics, 3D animation and virtual reality technology were sublimated as a new culture and a new genre of art by joining graphic design and computer engineering.
In this study, I tried to make a diagnosis of possibilities, limits and differences of expression in the area of virtual reality computer graphics animation as a comparison between camera action, angle of actual still camera and film camera and virtual software for 3D computer graphics software - Maya, XSI, Softimage3D.

Contents

Ⅰ. 서론
Ⅱ. 본론
Ⅲ. 결론
[참고문헌]
[ABSTRACT]

References (0)

Add References

Recommendations

It is an article recommended by DBpia according to the article similarity. Check out the related articles!

Related Authors

Frequently Viewed Together

Recently viewed articles

Comments(0)

0

Write first comments.