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논문 기본 정보

자료유형
학술대회자료
저자정보
Il-Kwon Jeong (Electronics and Telecommunications Research Institute) Byoung Tae Choi (Electronics and Telecommunications Research Institute)
저널정보
제어로봇시스템학회 제어로봇시스템학회 국제학술대회 논문집 ICCAS 2008
발행연도
2008.10
수록면
2,645 - 2,648 (4page)

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This paper proposes a motion transfer method for multi-legged digital creatures and a motion generation method for redundant joints. It is very difficult to capture the movement of creatures (animals). That is because creatures are hard to treat and the size of a creature is often too big or small. Usually animators manually create motions of creatures in the CG industry. A motion transfer method is proposed in order to overcome the above-mentioned difficulties in capturing creature"s motions. The proposed method consists of two stages. In the first stage, the root (user-specified center joint of the bone structure) joint motion is copied, and other limbs movements are copied by using the inverse kinematics method in the next stage. When the target creature"s bone structure is more complicated than that of the source creature, there may be redundant joints of the target creature that do not have appropriate matching source joints. A method for creating motions of the redundant joints is also proposed.

목차

Abstract
1. INTRODUCTION
2. MOTION TRANSFER BETWEEN DIGITAL CREATURES
3. MOTION GENERATION OF THE REDUNDANT JOINTS
4. IMPLEMENTATION AND CONCLUSIONS
ACKNOWLEDGEMENT
REFERENCES

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