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논문 기본 정보

자료유형
학술저널
저자정보
임재구 (공주교육대학교) 김명환 (남인천 한국폴리텍대학)
저널정보
한국체육정책학회 한국체육정책학회지 한국체육정책학회지 제18권 제1호
발행연도
2020.2
수록면
19 - 31 (13page)

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Computing thinking is the ability to simplify and logically and efficiently solve complex problems like the way computers solve problems. Developing computing thinking powers us to solve many of our real-world problems logically, just as computers do things. Computing thinking is the process of thinking that creates a problem, creates a solution, and expresses it so that it can be performed effectively through the computing system. It is the ability to simplify and logically and efficiently solve complex problems like the way computers solve problems. Developing computer scientific thinking can logically solve many of our real-world problems as computers do things. The purpose of this study is to investigate the relationship between computer thinking ability in the table tennis instruction process and to consider whether more efficient instruction is possible. Therefore, in this study, we analyze the table tennis instruction process enjoyed by many people, men and women of various sports, and analyze efficient table tennis maps based on computer thinking ability such as problem solving, pattern analysis, abstraction, algorithm, automation, and simulation. This is to provide basic data in the field of scientific sports guidance.

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