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Development of Tangible Programming Tool for Procedural Programming Education
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절차적 프로그래밍 교육을 위한 텐저블 프로그래밍 도구 개발

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Type
Academic journal
Author
Seok-Ju Chun (서울교육대학교)
Journal
서울교육대학교 초등교육연구원 한국초등교육 한국초등교육 제32권 KCI Accredited Journals
Published
2021.1
Pages
43 - 54 (12page)

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Development of Tangible Programming Tool for Procedural Programming Education
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As the SW-centered society has recently become an increasing demand for programming education,the age and target of first-time programming education are diversifying. Existing programmingeducation tools require more than a certain level of literacy and ability to use digital devices, whichrequire the development of educational programming tools for beginners who have difficulties. In this study, we developed a tangible programming tool that is highly intuitive and easy tooperate, which can also enhance access to programming learning, and is easy to understand and funfor young students, thereby increasing their interest in programming learning. The proposed tangibleprogramming tool consists of wooden blocks with various colors, a color recognition reader thatrecognizes commands and communicates with programming application by recognizing colors ofblocks, and a maze puzzle programming application. The developed maze puzzle programming application provides total of 12 maze-finding puzzleswith different levels of difficulty so that students can choose to find a maze for their level. It isexpected that students to learn basic programming skills such as sequence and loop while having funplaying games. We conducted classes for elementary school students with programming experience. After theclass, we also conducted usability evaluations on students who participated in the class. Surveyresults showed high satisfaction in ease of use, stability, accuracy, and interest in the proposedtangible programming tool.

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