메뉴 건너뛰기
.. 내서재 .. 알림
소속 기관/학교 인증
인증하면 논문, 학술자료 등을  무료로 열람할 수 있어요.
한국대학교, 누리자동차, 시립도서관 등 나의 기관을 확인해보세요
(국내 대학 90% 이상 구독 중)
로그인 회원가입 고객센터 ENG
주제분류

추천
검색
질문

논문 기본 정보

자료유형
학술저널
저자정보
주경상 (조선대학교) 이진욱 (조선대학교)
저널정보
한국전시산업융합연구원 한국과학예술융합학회 한국과학예술융합학회 Vol.38 No.2
발행연도
2020.3
수록면
293 - 308 (16page)
DOI
10.17548/ksaf.2020.03.30.293

이용수

표지
📌
연구주제
📖
연구배경
🔬
연구방법
🏆
연구결과
AI에게 요청하기
추천
검색
질문

초록· 키워드

오류제보하기
Educational Apps have been widely used by elementary school students, but the design of them needs to be improved. The purpose of this paper is to study the convergence design of persuasive technology and elementary school students" educational App. Through the persuasive design, to alleviate the elementary school students" weariness, improve their learning enthusiasm and initiative. Firstly, the learning behavior of elementary school students is studied by means of participatory observation, and it is concluded that the learning behavior can be divided into four stages: the stage of learning intention, the stage of learning preparation, the stage of learning execution, and the stage of learning completion. On this basis, the factors affecting the weariness of elementary school students at each stage were obtained by means of participatory observation and interview. Then, by analyzing the influence factors of weariness in each stage, persuasive strategies are proposed from the three dimensions of motivation, ability and trigger, and the persuasive design strategies of elementary school students" educational Apps are summarized. Finally, the results of this study were applied in an App design project, and the effectiveness of these strategies was verified by a controlled experiment, which can help primary school students to improve their enthusiasm and initiative in learning and can effectively reduce the weariness of elementary school students. The results of this study can provide reference for the persuasive design of elementary school students" educational Apps.

목차

Abstract
摘要
I. 緒論
II. 勸導技術和勸導式設計
III. 小學生學習行爲研究
IV. 小學生教育類App勸導式設計策略
V. 小學生教育類App勸導式設計實踐
VI. 總結討論
Reference

참고문헌 (33)

참고문헌 신청

함께 읽어보면 좋을 논문

논문 유사도에 따라 DBpia 가 추천하는 논문입니다. 함께 보면 좋을 연관 논문을 확인해보세요!

이 논문의 저자 정보

이 논문과 함께 이용한 논문

최근 본 자료

전체보기

댓글(0)

0