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논문 기본 정보

자료유형
학술저널
저자정보
배영하 (능안초등학교) 빙원철 (부천대학교) 김수정 (연세대학교)
저널정보
한국체육과학회 한국체육과학회지 한국체육과학회지 제20권 제2호 (인문 사회과학편)
발행연도
2011.4
수록면
649 - 659 (11page)

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초록· 키워드

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The purpose of this study is to present direction of guidance on in-normative behavior that appears in game activity at elementary school. Triumph that is the goal of game activity has a meaning to pursuit Arete and elementary school students are uneven bodies as ‘formed identity with accumulated variety’ for internal characteristic in assumption of pursuit triumph and considered as defeatable body rather than must win bodies as ‘Being who recognize limit of themselves’(They are far to achieve game goal as compare to winner). When they considered as loser as themselves, they have possibility to intend bad value of knowledge. However, since there is no expectation of performing goal without counterpart in game activity, the strong and the weak always build opposed relationship and cooperate relationship. This is structural reason of in-normative behavior and those behaviors usually performed in relations between each categories and structural reason. Occurred in-nonnative behavior as above cannot be justified and even it can be justified partly, we just examined the fact that in-nonnative behavior should be moderated. Of course, if we just focused on obedience of rule or norm that disregards entertainment which is the most important function of game, it can fade off meaning of challenge in process of aggressive application with new environment.

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Abstract
Ⅰ. 서론
Ⅱ. 게임 활동에서 나타나는 비규범적 행위의 생성 원인성
Ⅲ. 행복추구를 위한 비규범적 행위의 정당성 문제
Ⅳ. 비규범적 행위의 지도방향
Ⅴ. 결론
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UCI(KEPA) : I410-ECN-0101-2013-692-000608178