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학위논문
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장효뢰 (동명대학교, 동명대학교 대학원)

지도교수
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2022
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이 논문의 연구 히스토리 (2)

초록· 키워드

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본 연구에서는 중국 북경 고궁박물관의 유물을 활용한 문화상품 디자인 개발
에 목적을 두었다. 이를 위해 기존에 다양한 문화상품을 개발 및 제작하고 있는
북경 고궁박물관의 기존 문화상품을 대상으로 사례분석을 실시하여 문제점을 파
악하고, 중국과 한국의 소비자를 대상으로 디자인 선호도를 조사하여 디자인을
개발하였다. 이를 위해 본 연구에서는 문헌연구, 사례분석, 한국인과 중국인 대
상 설문조사를 통해 북경 고궁박물관 소장품을 활용한 문화상품 디자인을 개발
하였다.
사례분석을 통해 나타난 문화상품의 디자인은 과거 빨간색과 금색, 검정색, 파
란색 등 채도가 높고 선명한 색상을 중심으로 사용하던 것과 달리 최근 디자인
한 문화상품은 pale tone을 사용하는 빈도가 증가하였고, 채도는 낮추고 명도를
높여 부드럽고 우아한 느낌을 강조한 디자인에 대한 선호도가 높았다.
설문조사를 나타난 문화상품에 대한 연구 결과는 문화상품의 주 구매층이 20
대와 30대임을 알 수 있으며, 결혼여부에 따른 디자인 만족 차이가 있었는데, 이
는 미혼에 비해 기혼이 물건을 구매할 때 고려하는 요인이 더 증가하며 더 많은
조건을 비교하는 것으로 나타났다. 소득은 평균값 차이가 유의하게 나타날 것이
라는 예상과는 달리 대체로 집단 간 차이가 없었는데, 이는 문화상품을 소비하
는 대다수가 일상생활용품이 아닌 기념품의 목적으로 구매하기 때문에 소득과
관계없이 구매행동을 하는 것으로 나타났다.
이러한 결과를 바탕으로 본 연구에서는 북경 고궁박물관의 문화상품 디자인을
위한 디자인 요소를 도출하였다. 사례분석을 통해서는 해외 시장을 겨냥한 디자
인 변화와 색채 사용 변화(pale tone), 설문조사를 통해서는 색채 변화, 중국의
문화상품 상징성, 박물관 소장품 이미지를 변환하여 적용(라인, 일러스트레이션
등), 넓은 타켓층 대상 등을 고려하여 문화상품 디자인 요소를 선정하였다.
디자인 요소를 통한 디자인 개발에 앞서 중국 박물관의 문화상품 디자인 개선
방향은 다음과 같다. 첫째, 일부 계층을 위한 문화상품이 아닌 다양한 연령층을
위한 문화상품 디자인이 필요하고, 둘째, 박물관의 소장품이 지닌 상징성을 강조
한 문화상품 디자인의 개선이 필요하다고 보았다. 셋째, 중국 내부에 국한되어진
문화상품 디자인에서 해외 시장을 겨냥한 문화상품 디자인 개선이 필요하다. 넷
째, 중국인만이 선호하는 디자인 요소만을 사용하지 않고 시대적 흐름과 트렌드
가 융합되어진 디자인 개선이 필요하다고 보았다.
문화상품 디자인의 방향성을 반영하여 본 연구에서는 중국 북경 고궁박물관을
대표하는 소장품 천리강산도(千里江山?),백옥십이지신백옥쥐(白玉十二生
肖之玉鼠),구름용수문비단여자용포(云??字?花?女??袍),매화?까
치붉은색사각접시(剔?梅花喜??方?) 4점에서 모티브을 얻어 문화상품 디
자인을 제안했다. 문화상품 디자인은 소장품이 지닌 상징성, 제품의 다양성, 해
외시장 진출 고려의 3가지 측면에 주안점을 두었다. 또한, 문화상품의 선정은 현
재 북경 고궁박물관에서 가장 많이 판매되고 있는 문화상품 10가지를 선정하였
다. 선정된 문화상품은 항목은 컵, 배지, 파일, 손지갑, 티셔츠, 테이프, 우산, 키
링, 폰케이스, 스카프이다.
본 연구에서 제시된 문화상품 디자인 제안은 향후 중국 내 다수의 박물관 문
화상품 디자인 개발에 기초 연구로 활용 가치가 높다고 할 수 있다.

목차

Ⅰ. 서론 ······································································································ 1
1. 연구의 필요성 및 목적 ············································································ 1
2. 연구범위 및 방법 ······················································································ 4
3. 연구흐름도·································································································· 8
Ⅱ. 이론적 배경 ························································································ 9
1. 문화상품의 이해························································································ 9
가. 문화산업의 개념 및 특성 ·································································· 9
나. 문화상품의 개념 ················································································ 11
다. 문화상품의 특징 및 분류 ································································ 15
라. 문화산업에서의 문화상품 ································································ 22
마. 문화상품 디자인················································································ 25
2. 박물관 문화상품의 특징 및 분류························································ 26
Ⅲ. 북경 고궁박물관 문화상품 디자인 ············································ 31
1. 북경 고궁박물관······················································································ 31
2. 북경 고궁박물관 문화상품의 현황······················································ 36
3. 북경 고궁박물관 소장품을 활용한 문화상품 ···································· 40
가. 북경 고궁박물관의 문화상품 유형················································ 40
나. 북경 고궁박물관 문화상품 디자인 분석······································ 47
Ⅳ. 문화상품 디자인 선호도 조사 ···················································· 58
1. 연구방법 및 절차 ···················································································· 58
가. 연구문제 ······························································································ 58
나. 조사도구 ······························································································ 58
2. 조사대상 및 자료수집 방법·································································· 60
3. 자료분석방법 ···························································································· 60
4. 박물관 문화상품 디자인 요소 선호도 ················································ 61
가. 조사대상자의 일반적 특성 ······························································ 61
나. 기술통계분석 ······················································································ 63
1) 문화상품 구매 시 고려요소 ························································ 63
2) 북경 고궁박물관 문화상품의 디자인 요소······························ 64
3) 박물관 소장품 응용 문화상품 디자인 만족도 ························ 65
4) 문화상품 구매 관련 항목 ···························································· 67
다. 타당도 및 신뢰도 분석 ···································································· 70
라. 한국과 중국의 차이분석 ································································ 73
1) 문화상품 구매요소의 차이 ·························································· 73
2) 문화상품 디자인 요소 선호도 차이·········································· 74
마. 조사대상자의 일반적 특성에 따른 차이······································ 75
1) 조사대상자의 성별에 따른 차이 ················································ 75
2) 조사대상자의 연령에 따른 차이 ················································ 77
3) 조사대상자의 학력에 따른 차이 ················································ 79
4) 조사대상자의 결혼여부에 따른 차이········································ 81
5) 조사대상자의 직업에 따른 차이 ················································ 82
6) 조사대상자의 소득에 따른 차이 ················································ 84
바. 문화상품 구매여부에 따른 차이 ···················································· 86
Ⅴ. 박물관 문화상품 디자인 ······························································ 88
1. 박물관 문화상품 디자인 사례 연구 ·················································· 88
가. 한국 국립중앙박물관 ········································································ 88
나. 중국 국가박물관················································································ 89
다. 대영박물관·························································································· 91
라. 프랑스 루부르박물관 ········································································ 93
마. 일본 도쿄 국립박물관······································································ 94
바. 미국 메트로폴리탄 미술박물관 ······················································ 96
2. 사례분석과 설문조사를 통해 도출한 디자인 요소 ·························· 97
가. 사례분석을 통해 도출한 디자인 요소 ·········································· 97
나. 설문조사를 통해 도출한 문화상품 디자인 요소 ························ 99
다. 소비자의 특성을 반영한 문화상품 디자인 요소 ······················ 106
3. 고궁박물관 소장품을 응용한 문화상품디자인 개선 방안················ 111
가. 다양한 연령층 대상의 디자인 ···················································· 111
나. 상징성의 강조 ················································································ 113
다. 해외시장을 겨냥한 디자인 개발 ················································ 115
Ⅵ. 고궁박물관 문화상품 디자인 개발 ······································· 118
1. 문화상품 디자인을 위한 이론적 배경·············································· 118
가. 이형사신(以形?神) ··········································································· 118
1) 이형사신(以形?神)의 미학적 함의 ··········································· 118
2) 이형사신(以形?神)의 모던한 디자인과 심미적 쾌적함 ······· 120
나. 상외지의(象外之意) ··········································································· 121
1) 상외지의(象外之意)의 미학적 함의 ··········································· 121
2) 상외지의(象外之意)의 현대 디자인 취지 ································· 122
다. 도법자연(道法自然) ··········································································· 123
1) 도법자연(道法自然)의 미학적 함의 ··········································· 123
2) 도법자연(道法自然)의 디자인 실용성 ······································· 124
라. 외사조화, 중득심원(外?造化,中得心源) ···································· 125
1) 외사조화, 중득심원(外?造化,中得心源) 미학적 함의················· 125
2) 외사조화, 중득심원(外?造化,中得心源) 디자인의 스타일 표현··· 126
마. 수류부채(???彩) ··········································································· 127
1) 수류부채(???彩)의 심미적 함의 ··········································· 127
2) 수류부채(???彩)의 현대 디자인 색채 표현 ······················· 128
바. 기우(寄寓) ··························································································· 129
1) 기우(寄寓)의 심미적 함의··························································· 129
2) 기우(寄寓)의 현대 디자인 상징적 표현 ··································· 130
2. 고궁박물관 소장품을 응용한 문화상품 디자인 개발 시안 ············ 131
가. 문화상품 디자인 주제·································································· 131
나. 문화상품 디자인 개발···································································· 136
1) <천리강산도(千里江山?)>를 활용한 문화상품 디자인 ········· 136
2) <백옥십이지신백옥쥐(白玉十二生肖之玉鼠)>를 활용한
문화상품 디자인 ········································································· 144
3) <구름용수문비단여자용포(云??字?花?女??袍)>를
활용한 문화상품 디자인··························································· 151
4) <매화·까치붉은색사각접시(剔?梅花喜??方?)>를 활용한
문화상품 디자인 ·········································································· 158
다. 디자인 비교분석·············································································· 165
Ⅶ. 결론 ·································································································· 167
1. 연구결과 ···································································································· 167
2. 연구의 시사점 ·························································································· 173
3. 한계점 및 향후 연구방향 ······································································ 174
참고문헌 ······································································································· 176
부 록(설문지-한국어·중국어) ·································································· 181
Abstract ········································································································ 198

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