지원사업
학술연구/단체지원/교육 등 연구자 활동을 지속하도록 DBpia가 지원하고 있어요.
커뮤니티
연구자들이 자신의 연구와 전문성을 널리 알리고, 새로운 협력의 기회를 만들 수 있는 네트워킹 공간이에요.
이용수1
Ⅰ. Introduction …………………………………………………………………………………01Ⅱ. Background ………………………………………………………………………………051. Uses and Gratifications Theory …………………………………………………………062. Two-Sided Market and Network Externalities ……………………………………………083. Intrinsic Motivation and Gamification ……………………………………………………11Ⅲ. Hypotheses and Research Model ………………………………………………………131. Causal Relation between Game Mechanisms and Activation of Two-Sided Structure in Social Media …………………………………………………………………………………152. Causal Relation between Activation of Two-Sided Structure and Increase of Whole Benefits of Users in Social Media …………………………………………………………17Ⅳ. Research Method …………………………………………………………………………191. Instagram …………………………………………………………………………………19A. Game Mechanisms in Instagram: Hashtags and Top Posts System ……………………20B. Two-Sided Structure in Instagram: Network Externalities between Producers and Audiences of Contents ……………………………………………………………………212. Data Collection ……………………………………………………………………………223. Data Analysis ……………………………………………………………………………26A. Simple Linear Regression ……………………………………………………………26B. Kruskal-Wallis Test ……………………………………………………………………27Ⅴ. Results ………………………………………………………………………………………281. Effects of Applying Game Mechanisms on Two-Sided Structure in Social Media ………292. Effects of Activating Two-Sided Structure on Whole Benefits of Users in Social Media ..32Ⅵ. Discussion …………………………………………………………………………………361. Theoretical Findings ………………………………………………………………………37A. Significance of Two-Sided Structure in Social Media …………………………………37B. Impact of Gamification …………………………………………………………………392. Commercial Suggestion …………………………………………………………………40Ⅶ. Conclusion ………………………………………………………………………………42References ……………………………………………………………………………………45Appendix ………………………………………………………………………………………50
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