메뉴 건너뛰기
.. 내서재 .. 알림
소속 기관/학교 인증
인증하면 논문, 학술자료 등을  무료로 열람할 수 있어요.
한국대학교, 누리자동차, 시립도서관 등 나의 기관을 확인해보세요
(국내 대학 90% 이상 구독 중)
로그인 회원가입 고객센터 ENG
주제분류

추천
검색
질문

논문 기본 정보

자료유형
학술저널
저자정보
Hao Yue Guo (Kookmin University) Young Hwan Pan (Kookmin University) Hui Liu (Kookmin University) Tao Luo (Southern University of Science and Technology)
저널정보
대한인간공학회 대한인간공학회지 대한인간공학회지 제41권 제3호
발행연도
2022.6
수록면
151 - 162 (12page)
DOI
10.5143/JESK.2022.41.3.151

이용수

표지
📌
연구주제
📖
연구배경
🔬
연구방법
🏆
연구결과
AI에게 요청하기
추천
검색
질문

초록· 키워드

오류제보하기
Objective: This paper investigates an interaction method for quickly finding a target message in an instant messaging app and uses usability testing to determine whether this interaction method improves usability.

Background: With the development of Internet technology and the widespread use of social media, instant messaging apps have become a must-have app for everyone. Due to this convenience, users need to deal with a large amount of information every day and searching and filtering consume a lot of time. It is necessary to study new interaction methods to solve problems.

Method: Analyzed the structure of the focus area of the instant messaging app message lookup, identified problematic points and designed a new interaction method and prototype. Conducted usability evaluation of the old and new interaction methods using objective methods. 1) Designed experiments and questionnaires around three aspects of usability, effectiveness, efficiency, and user satisfaction. 2) Recruited testers to conduct tests. 3) Performed statistical analysis of the obtained data.

Results: The efficiency and user experience of the new interaction method can be greatly improved, and the learning cost is low. The new interaction method significantly reduces the disadvantage of increasing the number of messages affecting the finding time. No matter how many messages it takes only about 6 seconds.

Conclusion: With the increase of users" message processing, how to improve the search efficiency directly affects the user"s satisfaction. In order to further expand the applicable groups and usage scenarios, it seems that further research and exploration are needed.

Application: Based on the results of this study, there can be a faster way to find the interaction of messages in instant messaging apps. It provides a reference for future design of chat applications with gestures on touch screens. It is also to further increase the value of heuristic evaluation in usability studies. Importantly, it creates new methods of interaction and confirms the possibility.

목차

1. Introduction
2. Method
3. Results
4. Conclusion
References

참고문헌 (0)

참고문헌 신청

함께 읽어보면 좋을 논문

논문 유사도에 따라 DBpia 가 추천하는 논문입니다. 함께 보면 좋을 연관 논문을 확인해보세요!

이 논문의 저자 정보

최근 본 자료

전체보기

댓글(0)

0

UCI(KEPA) : I410-ECN-0101-2022-530-001554991